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DATE: August 17, 2001

Mr. Cook Goes to Gen Con

Gen Con 2001Where was everybody?

Now, I don't mean fans and players. Because there were lots of you guys there, and it was great to meet and talk.

And I don't mean readers of this website, because I was bowled over by how many of you great people came up and commented on or complimented the site. It was particularly cool to meet some of you who post on the message boards, because as good as the Internet is, it's much nicer to put a face with a screen name.

Nope. What I'm talking about here is d20 publishers. Before I went to Gen Con I put my forecaster hat on and tried to sound all intelligent and thoughtful by saying, "This is going to be the d20 Gen Con. This is going to be the year when fans of D&D and D&D-style mechanics will spread throughout the massive dealers room to look for products for their game instead of just the big castle in the middle (the Wizards booth, for those of you who've never been)." In past years, I've observed, this huge segment of the audience only went to Wizards -- or TSR before them -- to make their big purchases, and then some of them wandered into the rest of the hall out of curiosity, or to buy something like a T-shirt or miniatures. Now, I'd thought, they'd go everywhere, finding great new material (and some not so great) that applied directly to their D&D game because of d20. And that's good for everyone, because if more people walk over to the Atlas booth, for example, to pick up their latest d20 product (Maiden Voyage, for those of you playing at home), they might also get interested in Atlas' other products -- or some Steve Jackson Games products at the booth next door -- that they otherwise would never have noticed.

But in part, I was proved wrong. Not that D&D fans at Gen Con weren't wandering, but they did not have the plethora of options to choose from that I thought they would. The big guys were there, of course (Atlas, whom I already mentioned, Sword & Sorcery, Green Ronin, AEG, Fantasy Flight, and now Pinnacle), and a few others (I talked to a guy from Paradigm Press, I saw the Troll Lords there, I met the very nice people from Mongoose, and I understand that Hammerdog was there, although I missed them entirely). But it wasn't the d20 Gen Con I was expecting. With a couple of exceptions -- like the new Star Wars Dark Side Sourcebook -- there were no big Gen Con releases, and not a single big d20 game debut.

Very disappointing.

So here's what I did see of d20 interest at Gen Con, in scattershot approach:

  • Fantasy Flight's Traps and Treachery book came out. The material looks cool (but I only skimmed it). The cover looks a lot like the D&D Player's Handbook. A lot. This turned a few heads, and I happen to know a few of those heads belonged to displeased Wizards people.
  • As always, there are fewer and fewer non-RPGA D&D games being run at Gen Con. What that means, exactly, I don't know.
  • The first thing you see walking into the Wizards of the Coast "store" portion of their gigantic booth is a display Hasbro products. You have to hunt for the D&D stuff, and they didn't bring nearly as many copies of the books (particularly something as basic as the Player's Handbook) as they should have. Why is Wizards always the one to forget how popular D&D is at Gen Con? Disappointing.
  • Pinnacle had both d20 Deadlands (magic in the American West) and Weird Wars (magic in World War II) out on their shelves. These looked very interesting. However, even though I only skimmed, I have mixed feelings about the mechanics.
  • Fantasy Flight is coming out with a mixed-genre science fantasy game called Dragonstar. With +3 holy blasters and spell-driven cybernetics. Very cool ideas, although the flyer they were handing out suggests an only moderate grasp of the rules, unfortunately.
  • Otherworld Creations, the people who make Diomin, are going to come out with Forbidden Kingdoms, a pulp game. Looks interesting. With Synister Creative, however, this makes at least two d20 pulp games. And what, really, is Call of Cthulhu d20 if not a little pulpy? I'm not sure where this surprising trend will take us.
  • Tim Brown and Lester Smith have started Fast Forward Entertainment, and put out a d20 module called Fortress of the Ogre Chieftain. This first adventure is less interesting than the fact that these D&D veterans are throwing their hats into the d20 ring. I'll be paying attention to what they do in the future (and since they're friends of mine, I wish them the best).
  • Lots of companies (like Reaper miniatures, Gold Rush, and more) have d20 plans for the future. I heard about all sorts of new adventures and worlds and supplements coming out at the end of this year. In fact, it appears more that the d20 glut many were expecting this summer is actually going to be an end-of-the-year glut. Are these people just far too late to catch the boat? Will the glut drag everyone down, or will the cream rise to the top? Or is there a big enough audience for everyone? We'll see.
 
 
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