Not
So Lost in Translation
I
was fortunate enough to be invited as Guest of Honor
to Viking-Con,
a game convention in Denmark Oct.8 to 10. I wanted to
share with all of you some of my impressions of the
trip....
Sue
and I stumbled into the Copenhagen airport at, like,
negative nine-thirty, half past thirty-four o'clock,
or some other time that doesn't really exist. We'd gotten
on the plane in Seattle at seven Sunday night, and now
it was seventeen hours earlier or five days later, or
something. It felt like nine hours sideways, actually.
It was all very unreal.
How
do the guys who design the interiors of jet airliners
sleep at night? I am, statistically speaking, dead average
in height (5 feet, 10 and a half inches) and just slightly
larger than average in build. Which means, I guess,
that I'm exactly the size they had in mind for their
torture chamber they call economy class. The seats in
front of me were just the right space ahead so that
my knees could press up against them but not so far
that I actually could stretch out without putting a
strange amount of pressure on my lower thighs.
Our
Hosts
Luckily,
once we were off the plane, things brightened considerably.
Waiting for us (and waiting a long time, since for some
reason our luggage came by way of Germany, although
it arrived only about a half hour after we did) were
Sebastian Flamant and Sanne Harder, our soon-to-be Danish
friends (soon to be friends, that is, not soon to be
Danes -- they've always been Danes, of course, although
Sebastian is also French, and well, never mind). Sebastian
is one of those hyper-organized sort of people, which,
I've got to tell you, is exactly the kind of person
that you want coordinating your visit to a country you've
never been to before. He took care of everything, even
equipping us with some Danish cash, an umbrella, guidebooks,
and a local paper as soon as we arrived. (And a much
needed bottle of Coca-Cola Light). Sanne is a charming,
artistic, and patient person -- the perfect complement
to Sebastian. I can't even begin to go into all the
ways they made our visit great.
Despite
the fact that they met us at our absolute worst -- cramped,
sore, tired, and jet-lagged -- Sebastian and Sanne were
very nice to us. This is particularly impressive considering
that they had every reason to expect the worst: We were,
after all, Americans abroad. After a short nap at our
hotel, we went with them to a nice restaurant, where
we met still more terrific locals: Tommy Jensen and
Marit Nim, managers of a cool local gamestore, Fantask.
It's probably worth noting how remarkably well they
all spoke English. "Remarkably well" as in
"better than some people here in the U.S."
(Both Sanne and Sebastian have accents that would make
most Americans believe that they were British.)
Later
that week, we'd also have the pleasure of meeting up
with Søren Thustrup, a frequent poster on our
boards (Siobharek) and the newest addition to the Council
of Magisters. Søren and his wife Annette
made us a nice home-cooked meal, and we got to spend
the evening with them and their cute little two-and-a-half-year-old
daughter, Vibeke. I think she probably thought we were
retarded, since we couldn't understand what she said
and she couldn't understand the gibberish we were spouting.
Culture
Clash (or lack thereof)
Speaking
of language, interacting with the people in Denmark
often made me feel very inadequate, as I would suddenly
realize that we were having in-depth conversations in
a language that was not their own. I can say about six
words in Spanish, and two of them are fajita and taco.
I know some German from watching a lot of Hogan's
Heroes as a kid. That's about it. My couple of years
of studying Latin gives me a nice grounding in language
in general, but doesn't help me actually talk to anyone,
except maybe the occasional ancient Roman time traveler,
and they are few and far between.
I
also probably made a fool of myself a few times explaining
things that, it turns out, didn't need to be explained.
For example, I found myself explaining to Sebastian
what Google was, when of course he used it all the time.
Likewise, I spent much of the trip trying to avoid slang
and idiom, but that was silly of me. See, not only do
all Danes study English in school, but they get all
kinds of American and British TV and movies -- and they
don't dub them, they subtitle them. That means every
trip to the movies, or every episode of Caroline
in the City* is also a way to study both English
and American culture.
I
think, however, that seeing our TV and movies has given
the Danish (and probably the rest of the world) some
skewed perceptions about the U.S. -- just not the skewed
perceptions that I'd expected. I thought they would
imagine we all carry around guns and swear a lot. Instead,
I got the impression that they think American culture
is controlled by various political pressure groups and
that we're in fact very prudish.
Then
again, maybe they're right.
The
Tour of Denmark
The
first few days of our visit, Sebastian gave us a guided
tour of the city and environs. We visited the very nice
National Museum and the extraordinarily impressive Tøjhuset
Armory. In all our trips abroad, I've never seen such
a vast collection of swords, armor, firearms, and cannons.
Nothing even close, actually. We also toured the Roskilde
Viking Ship Museum, Kronborg Castle, where the hero
Holger Danske waits for Denmark to need him again so
that he can come back and save the land. (I found it
very cool that during the German occupation of Denmark
in WW II, one of the resistance groups there called
itself Holger Danske to represent that he was indeed
back in the land's time of need.) Kronborg also has
some really amazing tunnels underneath it. They are
the closest thing to D&D dungeons I've ever seen
in real life.
Danish
Gamers
During
all this touristy stuff, we got the low-down on the
Danish gaming scene. Both Sanne and Sebastian, as well
as another friend of theirs, Brian (who runs a cool
Danish
gaming forum), write roleplaying scenarios for conventions.
In Denmark, however, that means something a little different
than in the U.S.
See,
because practically everyone speaks English, most Danish
gamers are happy to use American RPG products. This
means that -- with a very few exceptions, like a fairly
recent game called Fusion -- there are no Danish-language
games and thus almost no Danish game designers. So,
creative and talented Danes who want to write RPG material
write scenarios for conventions. A number of GMs then
run each of these scenarios in sessions at conventions,
and many are available to run at home as well. Experienced
scenario authors attract a following, and even fans.
Another
difference between Danish gaming and the community here
is that in Denmark, live-action roleplaying is a much
bigger activity, relatively speaking. It has far fewer
of the stigmas it has here, and also seems to have drawn
in the crowd that -- if they lived in the U.S. -- would
probably belong to the SCA
instead.
Copenhagen
has two really great game stores (actually, I heard
about one other much small one, but I never got to see
it, and there's also a Games Workshop store). The aforementioned
Fantask has sold roleplaying games since the very earliest
days of the hobby and has sold books and comics for
even longer. The store's stock is impressive. I would
have a hard time thinking of something they didn't have
on their shelves, including a lot of older stuff. Faraos
Cigarer is another shop that, while it's not stocked
as deeply, offers a very nice storefront and caters
heavily to Games Workshop fans and live-action roleplayers.
We
even got to play in a Call of Cthulhu session
with our new friends Sebastian, Sanne, Brian, and Tommy.
It was fun and -- since they were kind enough to run
the whole game in English -- pretty much just like a
game session I'd play in here. Some things are universal,
right down to plenty of chocolately junk food to enjoy
during the game.
Viking-Con
Viking-Con
is held in a high school (and uses some rooms from a
nearby primary school as well), and has almost 700 attendees.
This year was Viking-Con 23, and the fact that it had
been run for the previous 22 years was readily apparent.
I don't know if I've gone to a convention that ran so
smoothly. Not only did we never see the organizers in
a panic over some emergency, but most had the free time
to take in a game or event or two.
Viking-Con
differs from most U.S. cons in its full-service approach.
First off, the game rooms and dealer's room were all
in one handy place (and it's worth noting that, since
it was held in a school, every game session got its
own room -- no shouting over the DM at the next table
over). Viking-Con also served meals and even provided
dormitory-style sleeping quarters in the gymnasium.
You could have arrived on Friday evening and never left
the building for the weekend (although we did -- we
stayed in a hotel).
Really,
though, Viking-Con was notable to Sue and me for its
similarities to other conventions we'd attended, proving
mostly that gamers are gamers the world over. In fact,
if there was a recurring theme to the entire trip, it's
that there are a lot more similarities between life
in Denmark and the U.S. than there are differences.
Although
you're probably tired of me writing about all the nice
people we met, the staff running Viking-Con was, you
guessed it, extremely nice. Jens, one of the organizers,
took the time to show me a fun dice game called Can't
Stop during the convention, and at the wrap-up dinner
Sunday night he even gave me a copy as a gift. It was
one of the many nice gifts we received there, including
a copy of the very first Danish roleplaying games from
1984 called (in English) With Fire and Sword from Marit
and a Christmas Cthulhu plush from a Faraos Cigarer
staffer named, appropriately, Claus.
Back
Home
It
was actually a little sad to leave, after having made
such good new friends and having spent so much time
with them over the past week. It was also sad because
it meant we had to get back on the plane to suffer through
another nine-and-a-half-hour flight home. Surprisingly
enough, even movies like The Terminal and Independence
Day did not dull the pain of the plane flight, and
I even found myself watching Garfield for a time
before deciding it would be better to just try to sleep.
This endeavor was more or less successful, and soon
we were home again.
Our
friend Stan!
was there at the airport to pick us up and we were,
if anything, even more out of it than when Sebastian
and Sanne met us in Copenhagen. But we managed not only
to get home but pick up Marley
from her boarder's house as well. Our little dog had
that, "Oh wow, I thought you guys were gone for
good," demeanor when we got her from the dog sitter,
but she's over that now, and seemingly just as happy
to be home as we are. Jet lag is still keeping me from
operating at full capacity, but I'll get over that eventually.
Right?
*While
we were there, the only American TV shows I saw were
some terrible sitcoms that I'd forgotten even existed.
On behalf of all Americans, I'd like to apologize to
Denmark and any other country we inflict this dreck
on.
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