Looking
Forward
Now
that we are well into 2002, I'd like
to tell you what sorts of things Malhavoc
Press has in the works. The following
is a calendar of Malhavoc releases and
special projects. There may be more
surprises beyond what you see here,
but this is what we have planned right
now.
January
The print version of Demon
God's Fane should be out within
a week or two. Demon God's Fane,
an adventure for 14th- to 15th-level
characters, works just perfectly as
a capper for those playing through Return
to the Temple of Elemental Evil.
February
Book
of Eldritch Might II: Songs and Souls
of Power will be released electronically
(PDF format) in mid-month. If you liked
the first
Book of Eldritch Might, you're
sure to enjoy this one too. It contains
more arcane-related feats, prestige
classes, spells, and magic items, just
like its predecessor. For example, you'll
find prestige classes like the arcane
warrior (a character that fuses skill
at arms and skills with magic -- but
in very unexpected ways) and the diplomancer
(the ultimate charmer and negotiator
who uses both skill and spell to get
his way). And that's just for starters.
However
this book has twice the content of the
first Book of Eldritch Might.
It's not just simply more of the same
-- it tackles even more difficult material
and, as a design project, it proved
even more challenging. For instance,
it presents a new alternate version
of both the bard and the sorcerer. The
sorcerer has undergone some moderate
revision; you'll find it more closely
follows the idea that sorcerous power
requires none of the regular trappings
of magic. The bard however, has gone
through a major overhaul. I've tried
to focus the class more on music. In
fact, I've included a whole new style
of magic just for bards. Speaking of
new styles of magic, Book of Eldritch
Might II: Songs and Souls of Power
also premieres the concept of soul magic,
which features intelligent spells that
actually help a character cast them.
March
The
print edition of If
Thoughts Could Kill comes out
this month. It's a little later than
what we told you earlier, but the delay
allowed us to increase the size and
cram in even more psionics material
(like the variant
classes you've seen on this site).
What we haven't done is raise the price.
(I
should also note that my adventure from
Fiery
Dragon Productions, Queen of
Lies, also comes out this month.
If you like dark elves, you'll really
want to check this out. Oh, yeah, and
there's d20
Call of Cthulhu from Wizards,
but you already knew that!)
April
At the end of this month, we will release
the electronic version of The
Banewarrens, a 128-page mega-adventure.
If fact, it's so huge, we might release
the PDF in two parts, starting this
month.
Long
ago, a powerful saint gathered together
a number of objects of evil power --
banes, he called them -- and buried
them away so no one could ever use them.
But concentrating that much evil in
one place was not a good idea. Now the
Banewarrens, long sealed, has been breached.
But why? Who did it? And what happens
next? Some people want the place sealed
again, while others want to get inside
-- and the PCs find themselves stuck
in the middle.
Banewarrens
is a plot-heavy adventure that incorporates
investigation, diplomacy and dungeon
exploring in a unique package. Players
will never expect all the twists and
turns it throws at them. Strange allies
and stranger opponents come from all
sides, but will anyone really be able
to tell which is which and who is who?
Probably not until the very last encounter...
Banewarrens
is an adventure for 6th-level characters
that likely will take them to at least
11th level. It includes new magic items,
new monsters, and other tidbits -- such
as new poisons and diseases. It also
builds on material found in the two
Books of Eldritch Might.
May
The print version of Book of Eldritch
Might II: Songs and Souls of Power
comes out.
June
In June we'll be resting (well, not
really, but we won't be releasing any
new Malhavoc products).
July
This month we're going to publish one
of the coolest products I've worked
on in a while. We're calling it Requiem
for a God. What is it? Well,
we've basically created a whole new
type of roleplaying game product. Not
quite a setting sourcebook, not quite
a book of rules, not quite an adventure
-- but something a little like all of
them. I'm not quite ready to spoil all
the surprises on this one yet. But it's
going to be cool.
August
This month Sue and I will be going to
Gen
Con, and we hope to see a lot of
you there. Assuming all goes according
to plan, we'll be bringing with us a
bunch of print copies of The Banewarrens
to sell at the Sword & Sorcery booth.
It will, of course, appear in stores
this month as well.
September
As they say on TV, you heard it here
first. At the end of September, Malhavoc
Press releases Book
of Eldritch Might III. That's
right. Now, before anyone begins to
think that we just can't do anything
other than Books of Eldritch Might,
let me tell you that this one won't
be like the first two. Not exactly,
anyway. This product is actually titled
Book of Eldritch Might III: The Nexus.
It presents a number of strange and
interesting magic-centered locales that
you can insert effortlessly into any
campaign. Each locale not only has interesting
encounters, but new spells, feats, magic
items, and prestige classes tied to
it.
October
We're expecting a lot of trick-or-treaters,
so don't expect any new releases in
October.
November
Not only will November see the release
of the print version of Requiem for
a God, but we'll also be publishing
a brand new electronic PDF product,
tentatively titled The
Book of Hallowed Might. Similar
to the first Book of Eldritch Might,
this book contains new spells, classes,
magic items, and feats -- but this time
it's for divine spellcasters. About
time, right? [Yeah! -- cleric-playing
editor] We thought so too.
After
The Book of Hallowed Might's
release, I'm going to lock myself in
a room for a number of months, working
on a very special product. It's going
to be big, and it's going to be cool.
And big. And like nothing you've seen
before. I can't reveal many details
yet, but we're talking about a major
hardcover release. I know that you're
tired of hearing about secret projects
from me at this point, but trust me
-- this is the book that I pretty much
created Malhavoc Press to write. This
is the book that my work on 3rd Edition
compelled me to do. It will come out
in mid-2003. I'm already psyched.
It's
going to be a fun year. I hope you'll
stick around for it.
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