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ARCHIVED
TOPIC:
[ Line of Sight ]
DATE:
July 12, 2002
DMs
Rejoice!
A
new toolbox is on the way.
Ever
read an adventure that involved some epic event you wanted
to use, but it would be too difficult to figure out how
to put it in your campaign?
Ever
read a novel or see a movie with a cool event that you wanted
to incorporate into your game, but the task just seemed
too daunting?
Do you
just want to shake things up?
The
"event book" line from Malhavoc Press is for you.
These
books are a resource for anyone interested in advice and
specific suggestions for how to incorporate a particular
event into their campaign. An event book provides not only
ideas, but examines each one and describes the implications
of incorporating them into your campaign. It tells you how
to create an event that will make for interesting background,
or one that will change everything in the whole game --
or something in between. Sure, you could buy an adventure
about the cool event, but wouldn't you rather have something
that actually tells you how to tailor it for YOUR game?
The
first in this line of books is Requiem for a God.
This 64-page event book provides all the guidelines you
need to knock off a god in your campaign world -- not from
the PCs' point of view (this isn't an epic-level god-killing
book), but from the campaign's point of view. What happens
when a god dies? What becomes of the clerics and the worshippers?
What happens to all the power that has been loosed into
the universe? Is there a corpse? What does this mean to
the PCs? What new organizations and adventures might spring
from this event? All these questions and more are answered
in Requiem for a God.
The
event book also describes two new organizations, a whole
new type of feat (the Godsblood feat), new spells, magic
items and monsters all involved in the event.
Requiem
for a God comes out as a PDF in late August and as a
print product in November. The PDF will run $7 and will
be available through our
online catalog or rpgnow.com,
while the print product will be $12.95 at your favorite
game or bookstore. It was written by Monte Cook, author
of the Dungeon Master's Guide, and is illustrated
by Sam Wood, with a cover by Kieran
Yanner.
For
more information, check out our
product page. Or take a look at this
PDF of a new ad for the book (also features a good shot
of the cover),
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