The
Ten Best Things About GenCon 2002
Gen
Con is over. We
survived.
In
fact, it was great. So great, I had to sort of catalog
all the great things that happened just to keep them all
straight in my mind. The points below aren't necessarily
in order, they're just all really nice memories.
1.
Meeting People. It was wonderful to meet so many of
you at Gen Con. I was overwhelmed by the number of friendly,
kind people who came up to me during the con to shake
my hand and said something nice about Malhavoc Press,
3rd Edition, Call of Cthulhu d20, HeroClix, and
so on. I can't tell you how much I appreciate you taking
the time to give me your encouragement and thanks. In
particular, I was pleased to find out how many of you
have finished or are playing through Return to the
Temple of Elemental Evil. For those of you who had
PCs in that one -- I'm sorry. It was fun, though, right?
2.
The ENnies. This year, the EN World d20 System Awards
were held on Friday night at Gen Con. It was great fun
-- a gathering of publishers and gamers all together to
recognize the best products out there. Read our
own report of how we did here. It was also great because
we got to meet with people who frequent EN
World and the guy behind it all, Russ Morrissey. He's
a great guy.
3.
Milwaukee. As many of you probably know, this is the
last year Gen Con will be held in Milwaukee. I'm going
to miss a lot of the traditions that that city represents
-- the Safe House, the King and I restaurant, Major Goolsby's,
and many more. It also struck me as I walked back to my
hotel in the middle of the night that I walked the streets
of Milwaukee without undue concern for my safety. Will
Indianapolis offer that kind of luxury? I don't know,
but I'm skeptical.
4.
Orc and Pie. We had Orc
and Pie T-shirts available for sale at the convention
and went through most of the ones we brought. It was great
fun not only to see people's reaction to the shirt (by
the end of the show, you couldn't look anywhere without
seeing someone wearing one) but to hear about how the
whole "Orc
and Pie" thing has spread. Some of you have probably
already been aware of the hilarious Orc
and Pie thread at Nutkinland, and the unofficial sequel
in the free humor product Portable
Hole Full of Beer, but did you know that the final
encounter in Wizards of the Coast's Dungeon Delve event
at Gen Con was "Orcus and Pi"? I've also been
told there's a d20 adventure out there that features an
encounter with some orcs whose treasure includes pie (if
you know what adventure this is, please email me and let
me know -- I still don't know the name or publisher).
We
also heard from a lot of gamers about their own experiences
with Orc and Pie. One of my favorite jokes was Orc and
3.1416, an adventure for mathematicians. And of course,
there are those who actually put Orc and Pie in their
campaigns -- like the guy who used it and and everyone
who ate from the pie teleported into a terrible trap-filled
dungeon, or John Sussenberger's "The Tarrasque and
the Pie" for epic-level characters.
If
you didn't make it to Gen Con, or if you did but we ran
out of your size in the shirts, never fear. We will make
them available for purchase online. Stay tuned for details.
5.
Special Autographs. It was one of the highlights of
the show for me to meet Chrystine (age 6) and Genevieve
(age 10) Robinson, the authors of Ambient d20 Games' Kid's
Colouring Book o' Critters. These two adorable
little girls are almost certainly the youngest published
d20 authors, and they signed my copy of the book. They
also made a special point of thanking me for putting a
deck of many things into Return to the Temple
of Elemental Evil. Apparently, both of them got levels
from their draws.
6.
Miniatures. Gen Con offered a great selection of miniatures.
I got some excellent new figures from Cell Entertainment,
Confrontation, and some particularly cool miniatures from
Crocodile
Games and Reaper.
Reaper not only does great character miniatures but, as
I discovered at the show, it does some of the best monsters
out there, including some really great dragons.
7.
The Sword and Sorcery Studs. The folks who helped
us at our booth were the best -- they worked long hours
and were always very friendly. Alan, Rob, Scarlett, Todd,
Lisa, Rhiannon: You're the greatest. ("Sword and
Sorcery Studs" was what all our our badges said,
because the full "Sword and Sorcery Studios"
wouldn't fit.)
8.
The Banewarrens. Our
new product at the convention received an amazing
response. We had to order more during the show, they were
in such demand. (And to top it all off, we discovered
at the con that, if you want to play Gary Gygax's d20
Necropolis [see below], it works great as a set-up.)
9.
Seeing Old Friends. From my old friends Matt Wagner
and Rob Bell (my predecessor as editor of Champions
and current Virginia state representative) to Kevin Barrett
(a former editor at ICE, now one of the designers of Mage
Knight) to Matt Filla (a MonteCon regular) to newer friends
like Clark Peterson of Necromancer Games, Steve Wieck
of White Wolf, John Nephew from Atlas
Games, James, Todd, Jason, Mike, Scott, and Claudio
from Fiery Dragon, Hal Greenberg of Mystic
Eye Games, and dozens of other people, Gen Con is
my opportunity to meet up with people I don't see much
anymore. That's always great.
10.
Games, Games, Games. You gotta love Gen Con. It's
an opportunity for thousands of game lovers to come together
and enjoy a long weekend devoted to fun. We can all just
be ourselves, not worry what other people think of our
strange hobbies, laugh a lot, and play games. What could
be better than that?
Here's
a look at a few of our photos from the convention.
*
I was returning from a D&D game with Clark Peterson
and Bill Webb from Necromancer
Games; Steve and Stewart Wieck of White
Wolf; Joe Carricker, a Scarred
Lands developer; and others.
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The
"I Survived Orc and Pie" shirts were a
big hit!
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Monte
signs copies of The Banewarrens with cartographer
Robert Lee (also the designer of the shirts, BTW)
and artist Toren "MacBin" Atkinson.
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Gaming
Frontiers editor Robert Williams displays proofs
for vol. 3 of the magazine. Due out in October,
this issue contains a Banewarrens excerpt
and a magic items article from Monte (reprinted
from his DMs Only column).
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Monte
chats with folks at the EN World gathering following
the ENnies Friday night.
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Gary
Gygax proudly displays his hit d20 hardcover Necropolis,
hot off the presses from Necromancer Games.
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Intrepid
reporter/photographer Jeff Quick covers the convention
for GameSpy. Read his
coverage!
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Monte
signs CD covers at the RPGNow booth with Malhavoc
artists (from left) Toren "MacBin" Atkinson
and Stephen Shepherd.
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There
was a lot of love in this booth.
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