The
Great Con Game
I've
been to a lot of cons. For those of you who haven't, I'm
talking about conventions. No, not those things where
businessmen get drunk and do silly things once a year.
I'm talking about science fiction and/or game conventions.
Where fans get together to talk
about SF/Fantasy, play games, meet authors and celebrities,
and in general socialize for a weekend away from the trivialities
and hassles of regular life.
These
are fun events, and if you haven't gone to one, I recommend
you give it a try. Even for someone like me, who goes
more in a business capacity than anything else, it's fun.
Take
for example, this last weekend, when I went to V-Con
in Vancouver. A small-to-medium sized con, V-Con had science
fiction and fantasy writers in attendance, gaming, a video
room, a talent show, a dance, and more. Pretty cool.
Skip
Williams, Jonathan Tweet, and I were all there, and had
our first public discussion since the release of 3rd Edition,
if you can believe it. And former D&D brand manager
Ryan Dancey was there to boot. In this seminar, we discussed
the development of the game, and answered questions --
you know the kind: "If you could do it all over,
what would you do differently?" and "What's
your favorite part of Third Edition?" and so on.
It was fun, and I hope informative and entertaining for
those who attended. (In case you're curious, my answers
are: "I would like to redo a number of the spells,
like haste, harm, and blade barrier"
and "I like the way everything flows together into
a cohesive whole in a way that previous editions didn't.")
One
of the great things about conventions for me is getting
to meet people who play roleplaying games. It's good to
hear directly from people who enjoy the games and products.
Face to face. Email and message boards are nice, but personal
interaction is better. And speaking of message boards,
getting to meet people who are a part of the community
here at montecook.com, like Greymist, Chartam, and
Rweston, is always cool. It's nice to put a face and a
real personality to a screen name. (It helps that all
three of those guys are about as nice as they come.) Sue
and I even got to play against Greymist and his partner
in a Lego Junkyard Wars game. We both had to make a platform
that would hold a great deal of weight while floating
on water. It was fun (we tied, by the way -- both our
rafts sank at 200 grams).
One
interesting experience I had while talking to these guys
was that we all had shared experiences. I don't mean just
roleplaying games. I mean specific adventure experiences.
We're all D&D players, but five years ago, we would
have each played in different campaign settings, and would
have all had experiences with different products. Last
Saturday, however, we were able to all chat about the
Moathouse in Return to the Temple of Elemental Evil.
That's pretty fun. It harkens back to earlier days, when
everyone had played through Tomb of Horrors or
Keep on the Borderlands. I consider that a good
thing.
Here
are some pictures from V-Con....
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Sue
and I with artist Toren Atkinson (left)
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From
left: Me and Jonathan and Skip
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The
3rd Edition panel
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Demon
astride a nightmare
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This
was one of many great hallway discussions at V-Con.
Here some D&D fans and I discuss our various
experiences with Return to the Temple of Elemental
Evil.
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Origami
artist Joseph Wu, a message board friend
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Sue
and I will be attending a few conventions next year. Specifically,
I-Con
in New York and MarCon
in Ohio, as well as Gen
Con, of course. I hope to see you there!