So,
Where Are We Now?
In
the past, I've written some columns about the state of
things from the point of view of my leaving Wizards of
the Coast, the development of Malhavoc
Press, and the d20 industry (here
and here).
Well, it's been almost a year since then, and it's the
start of a new calendar year, so let's take a look at
where we stand now.
Things
seem to still be going strong. All the major players are
still in the game, and lots of new publishers have jumped
in as well. So many, in fact, that I can't keep track
of all of them anymore. And I do this for a living. That
should probably say something. I'll let you draw your
own conclusion. (Maybe the conclusion is that I should
try harder to keep track.)
We
saw a lot of good products in 2002. Malhavoc products
aside, 2002 saw the release of Spycraft, Nyambe,
some nifty
Rokugan products, Everquest, Book of the
Righteous, and a batch of nice monster books: Tome
of Horrors, Monsternomicon,
and Liber Bestarius. I thought they were all quite
good. And, of course, I didn't think Call of Cthulhu
d20 and Book of Vile Darkness were too shabby,
either, but look who's talking.
With
a few exceptions, though, most of the d20 stuff out there
seems to be more of the same. I'm surprised, for example,
that people are still doing books about a single class.
Oh, I'm sure there's more to be said about fighters or
rogues, but with so many choices out there, why do the
book now? It does seem like things might be in a bit of
a rut. There's nothing wrong with the old standbys, and
we'll always need new monster books, new adventures, new
books with spells and items, etc. But I would have thought
there'd be more innovation by this point. And no, I don't
mean, "Adepts! No one's done a book about adepts
yet!" I mean something really different. I myself
could be found guilty of this one during 2002. While I'm
proud of each and every product we did, you could accuse
Malhavoc Press of just doing more books about magic, more
adventures, more character books, and so on. (Actually,
Requiem for a God
disproves my point. It was pretty innovative, I think
-- the product launched the concept
of the event book.)
Here
at Malhavoc Press...
In an article
about a year ago I wrote: "After Book
of Hallowed Might's release, I'm going to lock
myself in a room for a number of months, working on a
very special product. It's going to be big, and it's going
to be cool. And big. And like nothing you've seen before.
I can't reveal many details yet, but we're talking about
a major hardcover release. I know that you're tired of
hearing about secret projects from me at this point, but
trust me -- this is the book that I pretty much created
Malhavoc Press to write. This is the book that my work
on 3rd Edition compelled me to do. It will come out in
mid-2003. I'm already psyched."
I
was talking, of course, of Arcana
Unearthed. That's my attempt to do something really
different. A whole new player's handbook. Obviously, as
you can see, this is something that's been a long time
coming. A lot of work and a lot of thought have gone into
this product. More than anything I've done other than
3rd Edition itself. And now, I'm happy to say, it's getting
a lot of playtesting (sorry -- we don't need any more
playtesters at this time). This is going to be big. Our
recent
announcement of partner companies writing official,
licensed Arcana Unearthed adventures helps demonstrate
that, I think. And we will have more exciting announcements
like that to come. This year there will be -- at least
-- six Arcana Unearthed related products. And that's
just this year. If you're looking for a change of pace,
mid-2003 is the time to dive into Arcana Unearthed.
So
as we look ahead, Sue and I are extremely busy putting
together this monumental project. But that's not all Malhavoc
Press is doing this year. Let's look at it month by month:
In
February, Book of Eldritch
Might III: The Nexus comes out in print. It'll
be in stores right at the beginning of the month, and
we're going to create a preview of it -- if you're not
sure you want it, you can download the preview for free.
In addition, around the middle of the month, we'll be
releasing the PDF of Bruce Cordell's Mindscapes:
A Psion's Guide. This is a 64-page sourcebook
full of new psionics material, including a really amazing
new psionics combat system.
In
March, The Book of Hallowed Might comes out in
print. And then, look for Mindscapes: Beasts of the
Id as a PDF. This is Bruce's follow-up book -- 32
pages of all-new psionic monsters. It's very cool.
April
brings yet another Bruce Cordell product, this one an
event book called When the
Sky Falls. It deals with a meteor strike and the
effects it can have on your campaign world. It's 64 pages.
In
May, Mindscapes (both A Psion's Guide and
Beasts of the Id combined) comes out as a 96-page
print release. And we'll have a new PDF product from Sean
Reynolds called Anger
of Angels. This large book (128 pages) will add
to any campaign, in any time period. It deals with angels,
obviously -- running them both as "monsters"
and as PCs. It features vast amounts of detail on the
organization of the heavenly hosts, what they do, why
they do it, and so on. And lots of write-ups of new angel
and demon types.
When
June comes along, we'll have the print version of When
the Sky Falls for sale. In July, we'll have the print
version of Sean's Anger of Angels. You'll also
be able to get the PDF of Skip Williams' Cry Havoc
event book. This 96-page book deals with having a war
in your campaign, and includes an all-new mass combat
system. It's going to be great.
July
also means Gen Con, where we'll debut my Arcana Unearthed:
The Malhavoc Handbook. Mystic Eye Games and Fiery
Dragon will also release their respective Arcana Unearthed
adventures. I'm excited about this already.
August
is when Arcana Unearthed will show up in stores.
That same month, we'll release The
Diamond Throne: Malhavoc Handbook II as a PDF.
That way, if you want source material, magic items, and
monsters right away to go along with Arcana Unearthed,
you'll have them in this 96-page book. But that's not
all....
In
September, we're going to put out the Arcana Unearthed
DM Screen and Player Guide. This is not just a cool
screen, but also contains character sheets, conversion
information for using Arcana Unearthed with standard
d20 and vice versa, and more helpful stuff.
In
October, Cry Havoc shows up in print. In November,
The Diamond Throne: Malhavoc Handbook II ships
to stores in print form.
The
year might hold yet a few more surprises we aren't ready
to reveal yet, but this already looks like a pretty cool
lineup to me. I hope you'll agree that, if anything, it
contains some innovative books. We're still really committed
to putting out good products. I hope you'll come along
for the ride.