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Open
Game License Version 1.0a
The
following text is the property of Wizards
of the Coast, Inc., and is Copyright 2000
Wizards of the Coast, Inc. ("Wizards").
All Rights Reserved.
1. Definitions: (a)"Contributors"
means the copyright and/or trademark owners
who have contributed Open Game Content; (b)"Derivative
Material" means copyrighted material including
derivative works and translations (including
into other computer languages), potation, modification,
correction, addition, extension, upgrade, improvement,
compilation, abridgment or other form in which
an existing work may be recast, transformed
or adapted; (c) "Distribute" means
to reproduce, license, rent, lease, sell, broadcast,
publicly display, transmit or otherwise distribute;
(d) "Open Game Content" means the
game mechanic and includes the methods, procedures,
processes and routines to the extent such content
does not embody the Product Identity and is
an enhancement over the prior art and any additional
content clearly identified as Open Game Content
by the Contributor, and means any work covered
by this License, including translations and
derivative works under copyright law, but specifically
excludes Product Identity. (e) "Product
Identity" means product and product line
names, logos and identifying marks including
trade dress; artifacts, creatures, characters,
stories, storylines, plots, thematic elements,
dialogue, incidents, language, artwork, symbols,
designs, depictions, likenesses, formats, poses,
concepts, themes, and graphic, photographic
and other visual or audio representations; names
and descriptions of characters, spells, enchantments,
personalities, teams, personas, likenesses and
special abilities; places, locations, environments,
creatures, equipment, magical or supernatural
abilities or effects, logos, symbols, or graphic
designs; and any other trademark or registered
trademark clearly identified as Product identity
by the owner of the Product Identity, and which
specifically excludes the Open Game Content;
(f) "Trademark" means the logos, names,
mark, sign, motto, designs that are used by
a Contributor to identify itself or its products
or the associated products contributed to the
Open Game License by the Contributor (g) "Use",
"Used" or "Using" means
to use, Distribute, copy, edit, format, modify,
translate and otherwise create Derivative Material
of Open Game Content. (h) "You" or
"Your" means the licensee in terms
of this agreement.
2.
The License: This License applies to any Open
Game Content that contains a notice indicating
that the Open Game Content may only be Used
under and in terms of this License. You must
affix such a notice to any Open Game Content
that you Use. No terms may be added to or subtracted
from this License except as described by the
License itself. No other terms or conditions
may be applied to any Open Game Content distributed
using this License.
3.
Offer and Acceptance: By Using the Open Game
Content You indicate Your acceptance of the
terms of this License.
4.
Grant and Consideration: In consideration for
agreeing to use this License, the Contributors
grant You a perpetual, worldwide, royalty-free,
non-exclusive license with the exact terms of
this License to Use, the Open Game Content.
5.
Representation of Authority to Contribute: If
You are contributing original material as Open
Game Content, You represent that Your Contributions
are Your original creation and/or You have sufficient
rights to grant the rights conveyed by this
License.
6.
Notice of License Copyright: You must update
the COPYRIGHT NOTICE portion of this License
to include the exact text of the COPYRIGHT NOTICE
of any Open Game Content You are copying, modifying
or distributing, and You must add the title,
the copyright date, and the copyright holder's
name to the COPYRIGHT NOTICE of any original
Open Game Content you Distribute.
7.
Use of Product Identity: You agree not to Use
any Product Identity, including as an indication
as to compatibility, except as expressly licensed
in another, independent Agreement with the owner
of each element of Product Identity. You agree
not to indicate compatibility or co-adaptability
with any Trademark or Registered Trademark in
conjunction with a work containing Open Game
Content except as expressly licensed in another,
independent Agreement with the owner of such
Trademark or Registered Trademark. The use of
any Product Identity in Open Game Content does
not constitute a challenge to the ownership
of that Product Identity. The owner of any Product
Identity used in Open Game Content shall retain
all rights, title, and interest in and to that
Product Identity.
8.
Identification: If you distribute Open Game
Content You must clearly indicate which portions
of the work that you are distributing are Open
Game Content.
9.
Updating the License: Wizards or its designated
Agents may publish updated versions of this
License. You may use any authorized version
of this License to copy, modify and distribute
any Open Game Content originally distributed
under any version of this License.
10.
Copy of this License: You MUST include a copy
of this License with every copy of the Open
Game Content You Distribute.
11.
Use of Contributor Credits: You may not market
or advertise the Open Game Content using the
name of any Contributor unless You have written
permission from the Contributor to do so.
12.
Inability to Comply: If it is impossible for
You to comply with any of the terms of this
License with respect to some or all of the Open
Game Content due to statute, judicial order,
or governmental regulation then You may not
Use any Open Game Material so affected.
13.
Termination: This License will terminate automatically
if You fail to comply with all terms herein
and fail to cure such breach within 30 days
of becoming aware of the breach. All sublicenses
shall survive the termination of this License.
14.
Reformation: If any provision of this License
is held to be unenforceable, such provision
shall be reformed only to the extent necessary
to make it enforceable.
15.
COPYRIGHT NOTICE
Open Game License v 1.0a Copyright 2000, Wizards
of the Coast, Inc.
d20 System rules and Content Copyright 2000,
Wizards of the Coast, Inc.; authors Jonathan
Tweet, Monte Cook, and Skip Williams, based
on original material by E. Gary Gygax and Dave
Arneson.
The
Book of Eldritch Might, The Book of Eldritch
Might II: Songs and Souls of Power, The Banewarrens,
Requiem for a God, and The Book of Eldritch
Might III: The Nexus © Copyright 2001,
2002 Monte J. Cook. All rights reserved.
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