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Technology
in Ptolus
Technology
has advanced in Ptolus, through the study of
the forces of law, so that gunpowder fires bullets
from single-shot dragon-pistols and dragon-rifles.
Clockwork gears control clocks and even pocket
watches. Printing presses crank out news sheets,
and steam powers the occasional motorized device.
There are even hot air balloons flying high
over the city.
This raises
some issues, however -- particularly since I
try to pride myself on having a well-thought-out
setting.
~Monte
Why
Technology Hasn't Overwhelmed the World
Well, in a way, it has. Or rather, it had. To
use our own world's history (not as an example,
but an analogy), it's as though the Roman Empire,
when it fell, had actually risen to Victorian
technology and thus when the Dark Ages came
along, things had even farther to fall into
barbarism. My campaign is seemingly at the start
of its own Dark Ages. Fewer and fewer people
are trained in the upkeep of the technological
items, and fewer still in their manufacture.
If things continue in the direction they seem
to be going, guns, printing presses, and pocket
watches will be things of the past, not the
future.
Why
Guns Haven't Eliminated Armor
In the real world, they did. (Although the longbow
and the crossbow went a long way to making it
obsolete, too.) But in a fantasy world, you
don't have just armed opponents to deal with.
You have owlbears with big claws and ropers
with strength-draining tendrils. You want to
keep your armor on to protect you from their
attacks. So, as long as you've got to keep it
on, you might as well use magic, ingenuity,
and supernatural craftsmanship to help overcome
the laws of physics that make armor obsolete.
Integrating
Technological and Fantasy Aspects
This
is something that's important to me. For example,
in my game, technology = law. The ultimate lawful
Prustan deity (Prustans, remember, are the humans
that eventually started the Tarsisian Empire
with the help of the Grailwarden dwarves) is
Teun, the Mother of all Machines. She is even
older than the official deity of the Empire,
Lothian. Likewise, the dwarves and the Prust
worshipped the Iron God as well. From their
point of view, technology came from the gods,
as the ultimate expression of order.
However,
that does not mean (as some might assume) that
magic is the ultimate expression of chaos. Not
the case. In fact, the Prust and the Tarsisian
Empire that came after them had no problem with
merging their machines and magic: magical bullets
and guns, magical clocks, etc. Wizardly magic
could also be expressed as the harnessing of
the order of the natural world.
Here
are some of the common tech items found in Ptolus:
Firearms
| Item |
Cost |
Type |
Size |
Damage |
Critical |
Range |
| Dragon
Pistol |
250
gp |
Small |
P |
1d10 |
x3 |
50 |
| Sting
(Pistol) |
120
gp |
Light
|
P |
1d6 |
x3 |
30 |
| Double
Pistol |
300
gp |
Small |
P |
1d8 |
x3 |
40 |
| Dragon
Rifle |
500
gp |
Medium |
P |
1d12 |
x3 |
150 |
| Powder
Bomb |
150
gp |
Light |
* |
2d6**
|
N/A |
10 |
| Smoke
Bomb |
30
gp |
Light |
* |
N/A |
N/A |
10 |
| Ammunition
(10 balls) |
5
gp |
N/A |
N/A |
N/A |
N/A |
N/A |
| Powder
horn (10 shots) |
10
gp |
N/A |
N/A |
N/A |
N/A |
N/A |
*
Special
** Damage inflicted in a 5-foot radius.
Dragon
Pistol: The pistol requires one action to
reload.
Sting: This pistol requires one action
to reload, but is small and concealable.
Double Pistol: This pistol has two barrels
and can fire two shots before needing a reload
(one action for each barrel).
Dragon Rifle: The rifle requires one
action to reload.
Bomb: This gunpowder explosive has a
blast radius of 5 feet.
Smoke Bomb: This non-damaging explosive
creates a cloud of smoke in a 20 foot radius
that persists in still conditions for 1d3+6
rounds and in windy conditions for 1d3 rounds.
Visibility within the smoke is limited to 2
feet. Everything within the cloud has total
concealment (50% miss chance).
Miscellaneous
Equipment
| Item |
Cost |
| Clock |
100
gp |
| Pocketwatch |
45
gp |
| Printed
Book |
1-10
gp |
| Compass |
50
gp |
| Spyglass |
100
gp |
| Magnifying
glass |
30
gp |
Clock: Suitable for the mantle.
Pocketwatch: Comes with a chain.
Printed Book: Any subject. Price varies
by size, subject, and rarity.
Compass: Adds +4 competency bonus to
Direction Sense checks.
Spyglass: As PH, but price is reduced.
Magnifying Glass: As PH, but price is
reduced.
Tech
and Chaositech
The real reason I integrated a higher level
of technology into Ptolus (other than it's just
cool) is to pit law and chaos against each other
in a very blatant sort of way. Law versus chaos
is tech versus chaositech. Chaositech is the
opposite of machines based on law. It is machines
based on chaos. These devices are extremely
ancient, from a dark time in the world's history,
whereas the normal tech is relatively new. Chaositech
can do strange things that no one can logically
understand -- it's not based on the laws of
nature, or of predictability.
Chaos
is reasserting itself in the world, and law
is on the decline. This trend becomes clear
in the fact that the Tarsisian Empire is falling
apart, but also in that technology levels are
decreasing, not increasing. Innovation is stymied,
because the culture that fostered it is shattering.
The Chaositech from an earlier age is reappearing
from the depths below Ptolus. Something long
sleeping is beginning to awaken, and Chaositech
is the harbinger of this dread sleeper.
Next: Some of the stuff I promised last
time (I didn't know I would go on so long
about tech), like an overview of the city itself.
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