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DATE: May 17, 2002

...Researching New Psionic Powers

Illus. Kieran Yanner

Use these guidelines with the new print edition of If Thoughts Could Kill!

Unlocking from latency a new power that has never fired the synapses of any other psionic creature is difficult, but it's something every psion and psychic warrior thinks about at least once during their psionic careers. Who wouldn't want their unique power to become a legacy that all future psions could share?

Power research requires a big time investment from you and your DM, not to mention your character's in-game time. Your character must spend meditation periods and resources attempting to unlock the power from latency. And, of course, it falls to the player to write the power description and submit it to your DM for approval. Here's where it gets tricky for the DM -- is this new power too good?

Hopefully, you and your DM have conferred about the power ahead of time so you can work productively, not at odds with the DM's sense of game balance. If your DM does not approve the power, there is no reason to begin meditation. And be careful: Even if the power is approved for its level, your character can't choose to meditate on a power whose level is greater than the highest power level he or she can currently manifest.

The psion absolutely requires a calm, monasterylike enclave filled with exotic incenses, meditative music, and other influences designed to center and focus the mind. This means going out and finding such a place, often through temporarily joining a monastery for just this purpose. Alternatively the character could build a personal retreat at a cost of about 1,000 gp.

Next, the psion or psychic warrior must spend quality time in meditation. Your character must meditate on the power for a minimum of one week per level of the power, spending 1,000 GPper week on rare incenses and mind-focusing drugs. Your character mediates for eight hours each day. During nonmeditation periods, your character can engage in light activity but cannot fight, manifest powers, use psionic items, or undertake any other physically or mentally demanding task. The eight hours of meditation need not be in one continuous session; as long as your character spends at least eight hours of every 24 working on the power, all is well. Once the character begins the process of unlocking a latent power, you cannot disrupt it, or the meditation is ruined. All money and time spent is wasted.

At the end of the meditation, your character unlocks the new power! The next time the character gains a level and has the opportunity to discover a new power as part of level advancement, he or she can take this power. Treat it like any other in the Psionics Handbook, If Thoughts Could Kill, or any other DM-approved source of psionic powers. You can't take this power unless you gain a level that grants a discovered power of the same level.

 

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