Bloodthirst
Second Ptolus Campaign Journal, #38
0Session LXXIII -- The 12th
of Year's End
The devil that just appeared
as we invade the false orphanage is thin and gangly yet muscular. He's seven
feet tall and wields a large sword. He appears in a flash that stinks of brimstone
and immediately presents himself as a formidable foe. He wears a medallion that
glows red when it magically inflicts damage on us. After three such attacks,
he licks his amulet and says, "This will feed the dragon well." Then
he disappears before our eyes. The coward!
We try to pry up the panel
in the floor again to see where the vampiric mist went, to no avail -- clearly
it is held shut mechanically. So we climb the stairs to the next level of the
tower. Here we see a table/altar in the shape of a red dragon's head, which
Archinemus manages to open using the combination dials on the front. Slowly
the panel back down on the first floor clicks open.
Our light sources have a
hard time penetrating the darkness down here. As we advance, we notice a carving
of rose vines on the wall. The vines begin to turn green as we advance down
the hall and through the door. Waiting for us is a humanoid thornbush and a
female litorian, the latter of whom looks pallid and punctured by bite marks.
"We're friends of the Green," cries Tharn, showing them the leafy
circlet we received from the dryad Faestra in our adventures north of the city.
"Vanaster!" cries
the litorian, racing out another door as the thorny vine grabs Barbatos and
starts sucking his blood. Charnoth begins chopping at the vines but not only
does it not help, his actions seem to cause the entire wall of rose-etchings
to come alive and attack back. Under the power of Calista's spell, the shambling
thornbush collapses in a burst of flaming leaves. Charnoth and I hack up the
vampiric rose vines and free the hapless Barbatos.
We follow the litorian-thrall
to a chamber that contains a bed atop a great pile of coins -- could that belong
to the half-dragon? -- as well as miscellaneous furnishings and a trio of foes:
the litorian thrall, a big red humanoid column of fire, and the half-dragon
in glistening red scales and plate armor.
"Karee, are you listening?"
called out the half-dragon. "They're coming, prepare to protect the dragon!"
Protect the dragon?
After the half-dragon lays
Tharn low, Charnoth strikes him with a formidable blow and ends his life. I
note that the thrall continues to observe everything, likely transmitting all
our actions to her foul mistress, so I knock her out. We'll come back and free
her later, when Karee is dead.
Moving down a corridor,
we hear a loud but distant sound of phlegmy breathing and some movement. Entering
the next room we find a massive bronze door emblazoned with a red dragon's head.
The door is round and appears sealed. Before we can see much more, I find myself
surrounded by gobs of fleshy goo that drop on us from the ceiling. To make matters
worse, another door opens, and there's our old devil-friend again -- the one
we fought upstairs in this tower.
The fleshy gobs are lemurs,
and we manage to dispatch them quickly. Barbatos summons a gout of white-hot
energy and nearly slays the devil; I manage to finish him off, then sunder his
cursed life-draining amulet.
We cross into the adjoining
room, ready to meet our vampire foes at last. As we enter the chamber, we hear
a clattering, teeth-rattling sound of bones skittering across stone. A tall,
gaunt figure moves along the wall toward us, its impossibly huge scorpion tail
poised behind it, ready to strike. And then another emerges from the gloom,
near a dark pool in the middle of the floor.
Session
LXXIV -- Still The 12th of Yearsend
As we explore the underground
areas beneath the orphanage, looking for Nostravant the half-dragon and Karee
the Harrow elf vampire, we've already killed one half-dragon, a fire elemental,
vampire children, and some blood-sucking rose vines. Now we're in a lower level
in a room with a door that bears a large dragon motif. A number of foes have
already taunted us with references to "the dragon." But first we must
face down two horrible skeletal bone devils...
As I pound on one of the
bone devils, it whispers in my head, "You have to destroy her amulets,
then we can help you. She hasn't commanded us yet not to tell you that."
However, I have a hard time convincing the rest of the group to trust the word
of a pair of devils, so we continue the attack.
Just as we polish off those
bone tyrants (after they send three of our number fleeing in panic) Barbatos,
Charnoth, and I find ourselves trapped in the bone devil room behind a closed
portcullis. Karee and a female half-dragon stroll out. "I need the blood
of seven heroes. That's why you're here. You've freed slaves and killed my minions.
You'll do."
We defy her brazen offer
and manage to raise the portcullis and get out to face her. Calista's stunning
use of a ride the lightning spell inflicts a good deal of damage on the
two of them, but sadly the vampire manages to dominate Charnoth, who attacks
me and lays me low.
"Their blood works
just as well if they're dead," Nostravant sneers, and they renew their
attack on us in earnest. The dragon-emblazoned door behind us opens, and we
can see a monstrous egg inside the room beyond. Tubes hooked up to it feed it
what looks like blood from a large vat into the egg. We can see a draconic form
within -- it looks as though the egg could burst open at any moment.
We're all fighting for our
lives against the fiery staff and breath of the half-dragon and the insidious
vampire abilities of Karee. The Harrow elf vampire even sacrifices her own familiar
(an imp) in an area attack against us, but we still manage to take out Nostravant.
Then, after healing me, Calista hits Karee with a blinding sunburst bomb
(too bad it catches Tharn in the crossfire, burning his eyes right out). The
invisible Archinemus opens up on her with his dragon pistol and its silver sheened
ammo. Although blind, Tharn manages to smash her into green mist. (With his
keen sense of smell, if any one of us had to be blind, he was probably
the right choice.)
Calista catches Karee's
mist in a magical globe and we ponder what to do with her. After considering
our options, we decide the best thing to do is use Tharn's Stoneblade
to create a stone sphere to encase her, so that when the magical globe dissolves,
she'll be unable to return to her coffin to regenerate.
The plan seems to work,
because before long more vampire children arrive to come to her aid. We stake
them as they try in vain to break through the stone barrier between them and
their mistress.
After a few minutes, we
hear strange noises coming from the dragon room. Sure enough, the wyrmling is
hatching! The enormous head snaps out of the egg, and it's clear that this is
no ordinary dragon. First of all, it's vampiric. Its red and black striated
pattern looks odd, and all the blood it's been fed has turned it into something
quite fearsome. In hindsight, we probably should not have challenged it. The
huge form lurches toward us, hoarsely demanding, "Blood!"
After a few futile attack
attempts, we go to Plan B: RUN! We back out of the room and Archinemus manages
to disable the door that has risen just enough for the dragon's snout to emerge.
"Bluuuuudddd!" it rasps, but the door holds. After a few more moments
of bashing at the door, it sighs and expires. Its snout and tongue turn black
and oily and melt away to nothing as the dragon dies of bloodthirst. I sag to
my knees in disbelieving relief.
We wait a full two hours,
then enclose the vampire in a magical globe again and dispel the stone sphere.
The mist swirls down to the bottom of the globe and congeals into a dried and
desiccated female corpse with all Karee's equipment. We sigh our second sigh
of relief of the afternoon and start to plan our strategy for finding the coffins
of the child-vampires. That'll be a piece of cake, right?
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