To Aid and Avenge
Second Ptolus Campaign Journal, #55
0Session
CV -- 15th of Wind
Bright and early we go down
to the rubble where the Siege Tower once stood to help out following the devastating
explosion. No one has been able to locate Phadian's body, but the knights want
to try to get her raised once they find her. Sir Othun is missing, too, but
Sir Mirauch is alive and trying to organize the search and rescue mission.
Meanwhile, Diethan noses
around town. Everyone is talking about the explosion. Many people think it was
a massive attack of undead that razed the Siege Tower, but that's sheer speculation.
It seems that the explosion came with no warning. Some witnesses note that the
resulting burst of flame was bizarrely multicolored: a chaositech flash of light
that caused part of the tower to melt before it collapsed, we believe.
During the excavation, we
can tell that some of the stones still glow with a grayish sheen and were melted
together. The word "chaositech" is bandied about. Suddenly we don't
feel too good about our recent purchase from the Cinderpriest. Clearly he was
the author of last night's destruction.
The rescue effort is sadly
reminiscent of a week ago, when we cleaned up after the fire near the Tower
of Science. It's a sorrowful work, pulling bodies from the wreckage of the once
proud fortress. One good point is that help has streamed in from all over Ptolus
-- even the Commissar arrives with some of his men! Many people send food and
other aid. The Keepers of the Veil was one of the few groups in the city that
was universally loved, it seems.
The golden Lord Abbercombe
is there helping too and says he recalls having seen an effect like this in
the dark elf caverns of Ul-Drakkan. Interesting. Wizards on the scene are having
difficulty finding a divinatory trail to the perpetrators. People draw obvious
associations between this attack and the recent assassination of Sir Beck.
As soon as Diethan makes
it clear that a bomb like this from the Cinderpriest could turn Pythoness House
into gravel, Barbatos is down with the plan to go confront him.
Session
CVI -- 16th of Wind
We
head up to the Nobles' Quarter toward the ruined pile of stones that used to
be the Soaring Idyll (a floating apartment house that fell during the day the
Vallis moon returned and magic failed). Beneath it used to be a hidden secret
temple to Arachthon (Dweller in the Caverns of Chaos), and it is there that
the Cinderpriest makes his lair. We take about twenty minutes to locate a disguised
entry into the enormous pile of rocks.
When we remove the stone
plug, we see a shaft that leads twenty feet down. Barbatos warns us to beware
necromantic magic as we head down. Walking down the hall we are surprised by
flying ashy creatures with hooklike claws and gaping maws. As if those features
aren't bad enough, they also have a mesmerizing ability and a horrifying suction
attack (as Diethan can sadly attest). Calista stirs up a huge cloud of ash as
she casts a wind spell to blow them off Diethan. Sir Feruch and I clean up the
rest of them.
We continue on a bit and
are confronted by a magical wall, which we discover is composed of some sort
of heightened decaying magic -- the same sort we can sense all around us in
this crazy place (I can see that my friends look strangely haggard now compared
with when we entered, a direct result of this decay-magic). Calista suppresses
the wall's magical effect and we move forward, emerging into a horrid shrine
featuring an altar caked with dried blood. Statues of iron line the walls.
Just as we're taking it
all in, two figures enter: one bulky knight wearing molten armor and carrying
white-hot swords, and a bald guy with a completely featureless face. Freaky!
When these two walk, they don't even disturb the ash on the floor.
"Your presence here
is anathema," the faceless one says. We guess him to be Bergathor, the
Cinderpriest. When Feruch accuses him of providing the bomb that took out his
order's headquarters, the figure seems unconcerned (as much as a person without
a face can seem like anything). "Destruction is all that matters,"
he says. "One achieves sanctity only through destruction." He won't
tell us the name of his client who purchased the massive bomb, saying only that
our needs matter not.
Well, we'll see about that.
We launch our attacks at him, but he handily retaliates with a wretched spell
that chills us to our very souls and lays low Diethan's trusty wolf Lunes. While
we're dazed, the molten warrior proceeds to fell Sir Feruch, but Calista encases
him in one of her trusty bubbles of force. At least that gives us a breather
to focus our attentions on the Cinderpriest. As we pound on him (Diethan falling
in the process), he gloats, "Even with my own disintegration I gain strength!"
We hate this guy! We're almost giddy to see him fall under a barrage of Calista's
magical assaults. Diethan limps to his feet and smashes in the man's skull to
seal the deal. The priest's body turns to ash under the blow.
We all turn our attention
to the warrior about to burst free of the resilient sphere. As soon as
he does, we jump him, and Barbatos slows him, too. But this guy looks like he
can take damage all day. Diethan goes down again under his retaliation, but
thankfully Calista restores him again. We pummel the sturdy warrior until at
last he falls.
Then we collapse in exhaustion.
And the Siege Tower has been avenged.
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bluish illumination. A wide ledge hugs the walls; the center of the room is
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they do. The naga directs the other creatures against us.... |
The Orcs of Cordaris We notice some strange things
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glass. Another was wearing some sort of stiff blue sandpaper-pants, and a third
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evidence of the Chaos Well at work? |
Full Circle It's good to be home! While
Seanus walks Archinemus through the books for the shop (and from the expression
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to Castle Shard's power. |
Compiled Ptolus Campaign Journal 2 Your narrator, Benris Hu-Charad,
is a young giant woman who was found as a baby by adventurers twenty years ago,
abandoned in a level of the Dungeon. Her rescuers left her with the Delvers
Guild, whose chief librarian adopted her. Giants being nonexistent in Ptolus,
everyoneincluding Benris herselfhas always considered her a human
girl, though rather large boned. The only personal item found with her was a
bronze brooch bearing the cryptic word Hu-Charad. These days she
works at the Delvers Guild and has just embarked with new friends on her
own life of adventure.... |
Cast of Characters Get to know the player characters in my new Ptolus campaign! |
Compiled Ptolus Campaign Journal 1 Ptolus is the name of a
city with ancient origins and a convoluted past. It's also the name of the campaign
that I have set there. |
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