|
Malhavoc
Press
Book
of Eldritch Might II: Songs and Souls of Power Preview
The
Unholy Riven
By
Monte Cook
Illustrated by Stephen Shepherd
The
unholy riven is a particularly deadly foe for arcanists,
although an interesting challenge for the whole party. This
Open Game
Content* is an excerpt from Chapter Eight: Monsters
in the new Book of Eldritch
Might II: Songs and Souls of Power. (Now updated
to v. 3.5, from The Complete
Book of Eldritch MightEd.)
Medium
Monstrous Humanoid
Hit Dice: 12d8 + 48 (102 hp)
Initiative: +1 (Dex)
Speed: 30 feet (6 squares)
AC: 31 (+1 Dex, +20 natural), touch 11, flat-footed
30
Base Attack/Grapple: +12/+17
Attack: Slam +17 melee (1d8 + 7)
Full Attack: Slam +17/+12/+7 melee (1d8 + 7)
Space/Reach: 5 feet/5 feet
Special Attacks: Drain spells, energy drain, destroy
magic item, greater dispel magic
Special Qualities: Immunity to magic, cold, poison,
detect magic, see invisibility
Saves: Fort +10, Ref +11, Will +8
Abilities: Str 20, Dex 13, Con 18, Int 19, Wis 11,
Cha 17
Skills: Climb +20, Hide +26, Listen +17, Search
+19, Spellcraft +19, Spot +17
Feats: Alertness, Combat Reflexes, Dodge, Great Fortitude,
Lightning Reflexes, Mobility, Power Attack, Spring Attack
Environment:
Any land and underground
Organization: Solitary
Challenge Rating: 13
Treasure: Standard coins, standard goods, no items
Alignment: Always neutral evil
Advancement: 13-18 HD (Medium); 18-24 (Large)
Level Adjustments: --
The
unholy riven were once good-aligned humanoid arcane spellcastersusually
humans, elves, or half-elves. At some point in their otherwise
respectable and virtuous lives, they committed a particularly
atrocious, heinous act. This sudden change of alignment
is always connected to the use of magic, either through
casting an evil spell or using a spell to commit the act.
The
sudden flux of evil arcane energy infuses the arcanist,
transforming the character into an ebony-skinned creature
covered in arcane symbols and runes. It now appears to be
a being of black magic given form: incarnate evil power
embodied as the ultimate expression of null-magic and life-draining
negativity.
The
unholy riven feeds on arcane power. It lurks in the shadows,
hunting mages of all types. It seeks to drain the spells
and eventually the life from an arcanist. Thoroughly evil
and entirely corrupt, the unholy riven kills with glee and
revels in misery. The very name strikes fear into the hearts
of even the most powerful arcane spellcasters.
Combat
The unholy riven's favored mode of combat is to spring attack
from an ambush in the dark. Obviously it focuses its attacks
against arcanists, to the point where it ignores nonspellcasters
altogether. When it must face nonspellcasters, it uses its
ability to destroy magic items and drain levels to weaken
them, hoping they will simply flee. If they do not, it slaughters
themgaining enjoyment but no sustenance.
Drain
Spells (Su): With a touch attack (or as a part of its
slam attack), the unholy riven can drain spells (or spell
slots) from an arcane spellcaster. Each touch drains 2d6
levels of prepared spells or unused spell slots, starting
with the highest-level spells and working down. For example,
say an unholy riven touches a sorcerer with a 4th-level
spell slot, a 3rd-level slot, two 2nd-level slots, and five
1st-level slots left unused. The creature rolls an 8. It
drains the 4th- and 3rd-level slots, as well as one 1st-level
slot.
Each
drained spell level gives the unholy riven 1d6 temporary
hit points, and every five drained spell levels grants it
a +1 enhancement bonus to attacks and damage and a +1 deflection
bonus to AC.
Energy
Drain (Su): Living creatures touched or slammed by an
unholy riven receive one negative level. A Fortitude save
(DC 19) is required to remove the negative level.
Destroy
Magic Item (Su): If the unholy riven touches a magic
item (automatic for an unattended item, a touch attack against
a held item), the item must make a caster level check (1d20
+ the item's caster level) with a DC of 19. Failure results
in the item's disintegration.
Magic
Immunity (Su): No spell, spell-like ability, or supernatural
ability can affect the unholy riven, including even an antimagic
field. Spells cast with the unholy riven as its target
(as opposed to with it simply in the area) give the creature
power just as if it had drained them.
Other
Immunities (Ex): The unholy riven is immune to poison
and cold.
Detect
Magic (Sp): The unholy riven can use detect magic
at will, as a free action.
See
Invisible (Sp): The unholy riven can use see invisible
at will, as a free action.
Greater
Dispel Magic (Sp): The unholy riven can use greater
dispel magic at will, as a standard action.
Skills: An unholy riven's ebony skin and shadowy nature
help it hide, conferring a +10 racial bonus to Hide checks.
Read
more about The Book of Eldritch Might II!
* "d20
System" and the "d20 System" logo are Trademarks
owned by Wizards of the Coast and are used according to
the terms of the d20 System License version 1.0. A copy
of this License can be found at Wizards' d20
home page. This content, as part of Book of Eldritch
Might II: Songs and Souls of Power, is produced under
version 1.0, 1.0a, and/or draft versions of the Open
Game License, the d20 System Trademark Logo Guide, and
System Reference Document by permission of Wizards of the
Coast. Designation of Product Identity: The following items
are hereby designated as Product Identity in accordance
with Section 1(e) of the Open Game License, version 1.0a:
Any and all Malhavoc Press logos and identifying marks and
trade dress, including all Malhavoc Press product names,
page design, and the unholy riven illustration. The
unholy riven article (stats, description, and Combat section)
is considered Open Game Content.
|