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Malhavoc
Press
Children
of the Rune Story Teasers
Some
people think the runechildren are only a myth. Others know
theyre real. But everyone has a different opinion
of exactly what it means to be a runechild. The thirteen
original tales in this book showcase these varied points
of view. The stories are written by these talented fantasy
authors:
INTRODUCTION
Sue Weinlein Cook
Welcome
to the land of the Diamond Throne, home of the runechildren.
Since the release of Monte Cook's Arcana Unearthed
roleplaying game, readers have become entranced with the
setting's exotic peoples, arcane vistas, epic history, andmost
of allits ancient magics.
The
mysterious runechildren are inheritors of this magic. These
chosen heroes are granted mystical powers and the mark of
a supernatural tattoo. The runechildren don't know why they're
chosen, or even by whom. Is it the gods? The land itself?
In any case, their purpose is clear: to shepherd the land
and its people through whatever dangers may come.
STONE
GHOSTS
Lucien Soulban
Morgain
Nai-Barinon strode through the cobblestone streets of Ka-Rone
with no interest in the surrounding festivities. Despite
her evenly bronzed skin and lustrous black rope of braided
hair, Morgain's empty scabbard drew the most stares. Why
a warrior such as she carried no weapon added to her mystique.
The gazes then drifted back to her unwavering emerald eyes
that challenged anyone to make comment. None did. The worn
leather attire and the sword scars and arrow nicks on her
arms bespoke a veteran.
In all
the mystery and beauty of Morgain, never once did onlookers
see the rune adorning the back of her hand. They never suspected
Morgain as a runechild.
HOW
IT WORKS
Monte Cook
When Jynnie Folus found herself marked with a mystical rune
one bright morning in Fourthmonth, the people of Bluehaven
thought their troubles were over.
Jynnie
was only in her sixteenth year. She was plain and quiet,
with hair the color of wet straw and a warm smile that showed
itself too infrequently, as far as her father was concerned.
A miller by trade, Jynnie's father, Erlen Folus, claimed
the respect of most every one of the two hundred souls that
called Bluehaven home. Just as important, folks liked Erlen.
He was quick to pull out a joke or a good story from the
days of the rebuilding after the great fire of 1720, and
he seemed to have an endless supply of themor at least,
no one had ever noticed him retelling one they'd already
heard.
THE
SILENT MAN
Richard Lee Byers
The
dead men shambled about the benighted cornfield, tearing
up the knee-high stalks. Though still bruised and sore from
the previous evening's battle, Galen Bock and Avard Syler
led the charge down the rows. Since they were the only greenbond
and totem warrior in what was otherwise a village of farmers,
it was their responsibility.
Crawling
with green phosphorescence, a reeking corpse pounced at
Galen. Wispy white curls still clung to its scalp, enabling
him to identify his own Aunt Benna, whom he'd buried three
winters ago. The sight was horrifying, but he'd passed the
point where such moments of recognition made him falter.
He scrambled back, away from the corpse's raking nails,
and jabbered an incantation.
HOLLOWS
OF THE HEART
Bruce R. Cordell and Keith Francis Strohm
The
invaders came at the height of Sunshadow, when winter's
claws raked the heights of the Bitter Peaks, freezing the
very sap-blood of the trees. Wind raged across the face
of the mountains, while needle-sharp darts of ice sought
skin and scale and unyielding stone. Wrapped tightly within
a woolen cloak, a solitary sentinel kept vigil upon the
frost-rimed walls of the ancient citadel, peering into the
void of night.
Ignoring
the lash of the wind, Dagath leaned on an ivory-white staff.
The mage cast a weary eye upon the flickering campfires
in the valley below. For three straight days and nights
Dagath had used magical power to track the path of the ragged
army as it struggled forward. Avalanches, snow-demons, and
the savage predations of deadly frost cats had exacted a
terrible toll upon the force as it marched up from the treacherous
mountain pass. But they soldiered on, perhaps yet four hundred
strong. They huddled in their encampment below the ruined
walls of the fortress. They seemed intent on watering the
dark roots of the Bitter Peaks with their own blood.
THE
FALLEN STAR
Ed Greenwood
Yondren
smiled lazilyand in a single catlike bound, he vanished
back into the shadows, leaving Ambrae to face the frowning
guard alone.
As he
always did.
Ambrae
smiled serenely at the sentinel to buy herself time. She'd
been perhaps the best mage blade in Khorl and had spells
enough to blast this man to ashes. She did not, however,
command enough spells to waste such a death on one guard
when there was a castle full of such guardians all around
her.
She'd
long since ceased to be angered at Yondren's habit of so
often and suddenly being "not there." He was the
best unfettered Ambrae had ever met, a whirling wind one
moment and a patient schemer the next. Those sudden shifts
of mood and location were just his way. Along with his easy
smile and his deft, ardent, never-gentle hands, they were
. . . Yondren.
CHILD
OF THE STREET
Will McDermott
Nada
Flesher crouched on the windowsill, balanced on her toes,
and watched the children playing dancing bones and three's
your uncle far below. Clad in black from head to foot, she
was nearly invisible in the deep shadows that splayed across
the back of the alley in the last hours before dusk.
Although
she hadn't lived on the streets for many years, Nada still
felt drawn to the alley, and to the rag-clad children who
made it their home. She'd been lucky. Nada had found a way
off the street that hadn't forced her to beg for scraps
or sell her body an hour at a time.
No.
It wasn't luck. Nada didn't believe in luck. That's why
she'd always preferred the game of three's your uncle to
dancing bones. Unless you were willing to cheatand
many of the older urchins won enough to live on that waydancing
bones was a random game of chance.
CLASH
OF DUTY
Miranda Horner
Eloithe
gathered herself for the attack, then sprang out of the
trees at the mass of fur below her. The speed of the tiny
spryte's aerial assault took her past two of the huge dire
wolves before they even knew she was there, but the third
one, the dark one the little girl had warned her about,
saw her out of the corner of its eye and snapped at her
wings with a deep growl that she felt in her bones.
Tumbling
through the air, Eloithe kicked this wolf in the abdomen,
her small legs a blur of motion. As it snapped again, she
dipped down around its back and came up the other side,
narrowly avoiding the sharp teeth of the lighter of the
other two wolves.
Motion
to her right caught her eye, and Eloithe climbed into the
air to avoid the wolf as it threw itself at her. She glanced
down at the three wolves, then swooped in for another flurry
of attacks on the dark one, this time from her fists.
THE
PEBBLE BEFORE THE AVALANCHE
Mike Mearls
It was
the twelfth day of Eighthmonth when Fralleg the Long-Minded
first laid eyes on the small town of Vesper. Had it been
the sixth day of that same month, or even the ninth, or
almost any day of Seventhmonth, he would have noted the
poorly tended fields, the abandoned homesteads at the edge
of town, and the sullen, downtrodden buildings that drooped
with sagging roofs, boarded windows, and cracked, dirtied
whitewash.
But
this was neither the sixth nor the ninth day, but instead
the twelfth, the second day after Ka-Thordekthe giant
standing next to him in heavy scale armorhad punched
a litorian mercenary and incited a brawl. The fight had
left Fralleg with a long bruise along his side, a still-aching
lump on his head, and a burning desire for a cool bath,
warm meal, and soft bed. The road can do many things to
a traveler, even one as wise as a runechild. Dulling the
senses or blinding the eyes to signs of trouble was perhaps
the least of the dangers Fralleg had faced in the past months.
NAME
DAY
Wolfgang Baur
Pantomel's
gold coins were long gone, fallen from his fingers like
the leaves from the trees of the Harrowdeep. He still had
his story, the one he told with a wink to the quickling
maidens who every year visited the Seven Oaks. Under the
spreading branches of the inn's oaks, by the warmth of its
three fireplaces, faen young and old settled down to learn
what went on in the great wide world beyond the forest.
Pantomel was there to tell them. He took a deep breath and
began the tale for the thousandth time. His stories hadn't
been going over well lately.
"I
was minding my own business, like, addressing Kortimea,
goddess of spoiled breakfasts, and picking through the ruins
of good eggs and bacon, when Janrick, the bearded lord of
the runepriests, sat down at my table. He's twice as tall
as I am, and ten times as fat, and when he sat, the bench
creaked." Pantomel stood on the smooth storyteller's
bench, his back to the bar, the better to project his voice
and take the measure of his audience.
SINGER
FOR THE DEAD
Jeff Grubb
The
last shades of an ochre sunset had leached from the western
sky by the time Na-Tethian reached the stockade. The giant
had slept rough for the past two days since leaving Jerad,
and there were to be many such future nights on the trek
to Zalavat. The chance of a warm hearth and some hot stew
promised by the lights at the head of the valley appealed
to him. Still, the distance deceived him, and by the time
he made it up the vale, night had fallen fully. A chill
wind swirled around him now, and seemed to carry on it ragged,
soft music.
The
stockade gate was secured but unmanned, and he had to bang
on its timbers three times before a small, human-sized head
popped over the edge of the wall. Na-Tethian heard excited,
muffled voices on the other side, then the bar scraped back
and the gate swung outward to admit him.
PRECIOUS
THINGS
Thomas M. Reid
The
sun was still hovering just above the horizon to the east,
a pale and fiery disk fighting against the smoky pall of
the overcast day, when Bailthor crested a rise and spotted
the cart on the side of the road. He paused, studying it
for signs of danger. The vehicle had tumbled into a ditch
and rested sideways; the horse was dead. A body lay sprawled
near the cart, a human man in a leather jerkin, undoubtedly
a soldier. The man was bloody and rent, leaving no doubt
that he, too, was dead. A halfspear rested in the mud near
one outstretched hand, a crossbow near his other hip.
The
litorian could sense the rhodin even before he got close
enough to see their tracks in the dust, and he realized
the tumbled cart was no mere accident. The bestial smell
of the raiders hung thick in the morning air, mixed with
the metallic odor of blood and mud. Their kill was fresh;
they were not far away.
SKIN
DEEP
Stan!
Sunlight
rarely pierced the lush canopy of vegetation that hung over
the hamlet of Simiir. But here, closer to the Sonish Sea,
the jungle thinned, and pale yellow rays dappled the ground
with pools of radiant warmth. Pashkin moved carefully, avoiding
the sunshine as much as possible. He'd entered the Jungles
of Naveradel by choice, forsaking the light of day for the
twilight world of the rainforest. Now, ten years later,
the sun seemed harsh and cruela light that burns those
who dwell too long in itand Pashkin had no wish to
be burned.
Standing
under a tree with thick, rubbery leaves that were larger
than his bedroll, Pashkin scanned the surrounding jungle.
He was a thin man, no taller than average. Wearing a tunic
and leggings made of light cloth, he was dressed more like
a farmer than a hero. Indeed, although he carried a sturdy
longspear, Pashkin used it as a walking stick. He seemed
to have only the barest concept of how to wield it as a
weapon.
NOT
WITHOUT COST
Monte Cook
The
snow down deep was solid enough to give a satisfying crunch
with each step, but not enough to support Hvanen's weight.
The snow above that was light and powdery, and getting deeper
with each moment as big, thick flakes floated down from
the night sky with the silent determination of a man interested
in reaching a goal but in no particular hurry to do so.
Hvanen, however, did not have such casual luxury. If he
didn't get to Garonton by morning, people would die. Many
people. In his name.
He imagined
that it was probably cold. Not interested in confirming
that suspicion, he had mentally doused all sensation on
his skin. Traipsing across the winter-wrought fields, however,
was as alien to him as trudging through a marsh in the southern
jungles. Like most verrik, Hvanen hailed from the hot, dry
wastes of Zalavat. Not knowing much about the cold and snow,
he supposed that going without any sense of the cold might
eventually be dangerous. For all he knew, he could suffer
frostbite. That knowledge would not alter his course or
his actions, however, so he decided he was better off not
knowing. At least for tonight.
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