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Malhavoc Press

Gen Con 2003 Schedule of Events!

Updated 7/21/03 with workshop locations

Gen Con logoSue and I have a lot of interesting things going on at Gen Con this year. As last year, you'll often be able to find us during exhibit hall hours in the Sword & Sorcery booth next to White Wolf's. These are booth numbers 115 and 215 (on the Wizards of the Coast side of the hall, near one of the main doors -- the door by the Gen Con info booth, not the one facing Maryland Street).

And, as you're planning for the convention, keep these events in mind:

Monte Cook's Arcana Unearthed: Design Diary Live
SEM00134
Thursday, 7/24 -- 2:30 to 4:30 p.m.
Marriott Ballroom, Sections 1 and 2
For almost nine months Monte's been offering you peeks into his new variant player's handbook Arcana Unearthed in his Design Diary. Now the book is here and he's doing it live! Join him for a presentation about the new rulebook and come armed with your questions for the founder of Malhavoc Press and one of the designers of 3rd Edition. Prizes!

Meet Malhavoc Press
SEM00133
Friday, 7/25 -- 2:30 to 4:30 p.m.
Marriott Ballroom, Section 5
Join 3rd Edition codesigner Monte Cook and the staff of Malhavoc Press to talk about the company's upcoming releases, including Monte Cook's Arcana Unearthed variant player's handbook and the Cry Havoc d20 mass combat system. Q&A will cover the d20 industry, PDF publishing, and more. If you visit our message boards, don't miss this get-together!

Arcana Unearthed CoverBetween Life and Death Challenge
Game, 6 players each session
First round of two-round tournament
RPG01163 Thursday, 7/24 -- 10 a.m. to 2 p.m.
RPG01164 Thursday, 7/24 -- 2:30 to 6:30 p.m.
RPG01165 Friday, 7/25 --2:30 to 6:30 p.m.
RPG00040 Friday, 7/25 -- 2:30 to 6:30 p.m.
RPG00041 Saturday, 7/26 -- 2:30 to 6:30 p.m.
RPG01166 Saturday, 7/26 --2:30 to 6:30 p.m.
Experience a whole new take on your favorite fantasy game rules with the debut of Monte Cook's Arcana Unearthed. This 5th-level adventure showcases the OGL rules of this variant player's handbook -- rules you know, with all-new character classes, races, feats, spells, and more. One winner from each table advances to the second round for a game run by Monte. 3rd Edition rules knowledge required. Sponsored by Malhavoc Press.

Into the Harrowdeep
Game, 6 players
Final round of two-round tournament
RPG01162 Sunday, 7/27 -- 10 a.m. to 2 p.m.
This game, run by Monte Cook, is open only to the winners of the first round, "Between Life and Death." Experience a whole new take on your favorite fantasy game rules with the debut of Monte Cook's Arcana Unearthed. This adventure showcases the OGL rules of this variant player's handbook -- rules you know, with all-new character classes, races feats, spells, and more. 3rd Edition rules knowledge required. Sponsored by Malhavoc Press.

Arcana Unearthed Demo: Fate of the Iron Witch
Game, 6 players
Another great opportunity to play Arcana Unearthed is in Tom Lommel's demo game.
RPG00285 Thursday, 7/24 -- 12:30 to 4:30 p.m.
RPG00286 Thursday, 7/24 -- 9:30 p.m. to 1:30 a.m.
RPG00287 Friday, 7/25 -- 5 to 9 p.m.
RPG00288 Friday, 7/25 -- 9:30 p.m. to 1:30 a.m.

Cry Havoc CoverCry Havoc Boot Camp
SEM00132
Saturday, 7/26 -- 10 a.m. to noon
Marriott Ballroom, Section 6
Join Skip Williams for basic training in Cry Havoc -- the only d20 mass combat system created by one of the designers of 3rd Edition. Skip outlines the basics of the system and answers questions about his new book from Malhavoc Press.

Wreak Havoc!
Game, 4 tables, 16 players total
RPG01159
Saturday, 7/26 -- 2:30 to 6:30 p.m.
You've made it through basic training -- now dive into battle! Cry Havoc designer Skip Williams runs your units through some mass destruction, d20 style. Miniatures provided. Attend the Cry Havoc Boot Camp seminar for important rules background.

Grill the Gurus!
RPG01159
Saturday, 7/26 -- 5:30 to 7 p.m.
Join Monte and other convention Guests of Honor Robin Laws, Ron Edwards, Jonathan Tweet, and Richard Garfield for this Gen Con sponsored event!

Editor's Workshop Series
Good editing involves more than just knowing whether to use a comma or semicolon. If you want to make the business of wordsmithing *your* business, join editor Sue Weinlein Cook for these daily workshops covering various aspects of the best behind-the-scenes jobs in the industry. Each two-hour session includes overviews of editing "Rules of the Road," as well as Q&A, handouts, job leads, and in-class exercises.

THURSDAY: EDITING CRASH COURSE
WKS00001, 7/24 -- 4 to 6 p.m.
Marriott Ballroom : Section 9
Discussion covers important underlying fundamentals of editing, with a special emphasis on the perils of editing game material.

FRIDAY: GAME EDITING
WKS00002, 7/25 -- 4 to 6 p.m.
Marriott Ballroom : Section 8
Topics include the special needs of rules and adventure editing. Guidelines apply to editing for any game system, but this session also includes the d20 Danger List. We also touch on nonfiction magazine articles and web content, using examples from game industry sources.

SATURDAY: SHORT STORY EDITING
WKS00003, 7/26 -- 4 to 6 p.m.
Marriott Ballroom : Section 9
Exactly how does fiction editing differ from working with nonfiction? Let us count the ways, using SF/F genre examples. Joining us is special visiting guest anthology editor James Lowder!

SUNDAY: PROOFREADING AND JOB SEARCH
WKS00004, 7/27 -- Noon to 2 p.m.
Marriott Ballroom : Section 8
Proofreading is one of the most undervalued aspects of an editor's job -- until you miss some typos, that is! Proofing can open doors for aspiring editors, so it meshes well with the topic of getting started in the field. Joining us for the Job Search portion are special visiting guest editors to answer your questions!

 

 
 
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