|
Introduction
What
the Heck is an Event Book
The
Death of a God
What
This Book Is Not
Chapter
1: Preparing for the Event
The
Deceased
The Cause of Death
Post Mortem
Chapter
2: Integrating the Event
Staging the Death
Changes to the Religion
Changes to Society
Changes to the Universe
Chapter
3: Prestige Classes
The Disaffected
Harvester of Divinity
Necrotheologist
Threnody
Chapter 4: Godsblood Feats
Arcane Resistance
Bloodblend
Bloodburst
Bloodshot
Bloodsight
Create Divinity Spark
Divine Resistance
Godstrike
Overwhelming Presence
Spell Affinity
Spell Enhancement
Work Godflesh
Chapter
5: Spells
Blessing of Power
Call Spectre of the Divine
Call Upon the Divine Remains
Channel Energy Well
Charge Spell
Create Energy Well
Curse of Power
Damper
Destabilize Energy Well
Destroy Energy Well
Detect Divinity Spark
Detect Godflesh
|
Detect
Godsblood
Divine Power Reinforcement
Draw
From the Well
Grant
Life
Hide Energy Well
Imbue Area With Bloodpower
Imbue Creature With Bloodpower
Inherit the Earth
Mass Grant Life
Obsequy Dei
Requiescat
Seal Energy Well
Seek the Demiurge
Sense Energy Well
Sever the Tie
Shield of the Demiurge
Spark Spectre
Stabilize Energy Well
Tap Energy Well
Transform Godflesh
Warp Alignment
Wrath of the Demiurge
Chapter
6: Magic Items
Armor Special Ability
Weapon Special Ability
Specific Weapons
Staves
Wondrous Items
Lesser Artifact
Greater Artifact
Chapter
7: Monsters
Divinity Parasite
Godflesh Golem
Spectre of the Divine
Divinely Infused Creature Template
Chapter
8: Adventures
Treasured Blood (Levels 2-5)
The Priests of Grief (Levels 3-6)
Dead God's War (Levels 5-9)
Citadel of the Well (Levels 8-11)
To Resurrect a God (Levels 9-12)
Haunting of the Demiurge (Levels 11-14)
The Abandoned Throne (Levels 15+)
Appendix
|